The Cube - Gavin Winter

February 10, 2017


The Cube

The Queensland University of Technology (QUT) hosts an amazing digital interactive learning space featuring 9 metre-high (27 feet) projections, 48 screen multi-touch interactive panels, and motion tracking technology.

Called The Cube, it’s purpose is to engage and inspire the next generation of thinkers and doers, and provide an immersive and participatory experience for everyone to enjoy. The Cube enables people to discover, visualise and contribute to research projects and explore big questions of the 21st century.

The content is produced in-house by a dedicated team of eight and draws in students, researchers, and artists from all over the world. They’re creating content on a real-world scale, allowing 'citizen scientists' as the public is called, to experience real project scenarios and explore some of the challenges being tackled at Universities with hands-on and interactive workshops. 

On this episode we’re speaking with Gavin Winter, who is the Manager of the Visualisation and eResearch team, called ViseR, at the Institute for Future Environments at QUT. Gavin was the Project Manager for The Cube during its design, engineering, and implementation - and maintains a key role in the strategic planning of The Cube and QUT’s on-going technology research and development initiatives.

He has some insight into this unique space and some advice about how to deal with networks in a large university setting...

@GavinWinterBNE @QUTTheCube @IFE_QUT


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Cosmopolitan Hotel - Katrina Crawford & Mark Bashore

January 19, 2017


Cosmopolitian Hotel Lobby 
The lobby of the Cosmopolitan Hotel, in Las Vegas, is dominated by its eight columns covered in 384 screens, which appear even larger due to the reflective floors and mirrored ceilings. It is one of the most beautiful digital signage spaces around.

The best part is the content doesn’t sell a thing, other than brand experience. Its artistic, often ambient, content is custom designed for the space. This provides a great User Experience but just as compelling for the hotel it creates User Presence with guests taking their faces out of their phones and realizing they have entered a hotel unlike any in the world.

Katrina Crawford and Mark Bashore are partners in life and work. They've been involved in the creation of content for the Cosmopolitan Hotel since it's inception, while working for Digital Kitchen. Now on their own, as co-owners of Plains of Yonder, their latest commission combines a mixture of physical, traditional elements and animations and can be viewed here.

I spoke with them, via Skype, about the early days getting the installation up and running, their latest installation, as well as their thoughts on content creation for digital signage in general


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